Thursday, 18 November 2010
Shooting Schedule
Script
A Male Character seen getting booed (2 seconds)
Shot of Violet's feet, walking in red high heels (3 seconds)
Shot of Violet's feet, walking in pumps (3 seconds)
Shot of Violet's legs in tights (2 seconds)
Shot of Violet's legs in trackies (2 seconds)
Shot of Violet's thighs, wearing skin tight skirt (2 seconds)
Shot of Violet's thighs, wearing trackies (2 seconds)
Shot of Violet's torso, wearing skin tight top (2 seconds)
Shot of Violet's torso, wearing baggy jumper (2 seconds)
Shot of whole of Violet, in the nightclub (2 seconds)
Shot of Whole of Violet, in school scene (2 seconds)
Tracking of Violet in nightclub scene walking through the crowd and up to the stage (7 seconds)
Shot of the Violet on the stage showing dominance as looking down (1 second)
Shot of Violet behind the decks (2 seconds)
Shot of Violet locking eyes with Chad (3 seconds)
FLASHBACk - Int.School
Violet framed as weak and vulnerable and weak (2 seconds)
Violet walking down corridor, being taunted and pushed out of the way by male characters (6 seconds)
INT.NIGHTCLUB
Shot of Violet preparing for her set, sorting out decks etc (2 seconds)
Shot of Violet putting on her headphones (2 seconds)
Shot of Chad watching in the crowd (2 seconds)
FLASHBACK - INT.SCHOOL
Violet is pushed and drops her folders (2 seconds)
shot of multiple images of existing DJ's spilling on the floor (2 seconds)
Shot of Chads face laughing (1 second)
Shot of Chad and friends walking away leaving her on the floor (3 seconds)
INT.NIGHTCLUB
Violet DJing (2 seconds)
Crowd Dancing (1 second)
Violet DJing (1 second)
Crowd Dancing (1 second)
Crowd Dancing (1 second)
Crowd Dancing (1 second)
Violet DJing (1 second)
Crowd Dancing (1 second)
Crowd Dancing (1 second)
Crowd Dancing (1 second)
Violet DJing (1 second)
Crowd Dancing (1 second)
Close up of Chad's facial expressions (2 seconds)
Shot of Violet and Chad catching eyes again (2 seconds)
Shot of Violet Carrying on DJing (2 seconds)
Crowd Dancing (1 second)
Crowd Dancing (1 second)
Violet finishing set (1 second)
Crowd Cheering (2 seconds)
Chad walking off alone and isolated (2 seconds)
Crowd Cheering (2 seconds)
Shot of Violet surrounded by friends (3 seconds)
Fade out.
Wednesday, 17 November 2010
Music Video Pitch Script
Our synopsis begins with a tracking shot of the main female character, Violet, walking towards the stage. There will then be a series of flashes alternating between the past and present of Violets footwear, showing the comparison from when she was younger to the present day.
We then see Violet walking up to the stage, building tension and creating her status and dominance through the use of camera shots and angles. As she is walking up to the stage, the crowd will split, also reinforcing her status. Then the two main characters, one male and the female character, will lock eyes with each other, which will then develop into a flashback.
Jennie: The flashback will take us back to a school setting, which will mean we will be using a non-linear narrative. This will show the main female character as vulnerable and weak compared to the male character. Then the flashback will end and the narrative will return to the nightclub setting.
When we return to the nightclub setting there will be multiple shots of the female character, Violet, preparing for her set by sorting out her decks and putting on her headphones etc. We will then cut back to the main male character watching her in the crowd, suggesting he has some importance to the narrative but at a lower status than the main female, therefore challenging dominant ideology. There will then be another flashback.
The flashback consists of the female character at school being bullied and targeted by the male character, which reinforces the ideology that males are more dominant than females.
The flashback ends and when returning to the nightclub setting the beat of the music will drop and the female character will start her set. There then will be multiple jump shots of the crowd and the female DJing alternating. We will then see close up of the males facial expressions and then the two main characters will catch each others eyes again, but the female character will carry on her set.
Ellie: The final flashback will be again in a school setting she is pushed and drops her folder containing multiple images of existing famous DJ’s, which are mainly of the male gender, therefore challenging the ideology of gender, as she will become a successful female DJ. There is then a shot of the male characters face mocking the female character moments before walking away from the dance floor, thinking she will never succeed with her dream. The end of flashback then occurs.
At the end of her set, as the crowd cheer, she catches eyes with the male character again and he walks off alone and isolated. Then, the female is shown as the dominant DJ and the crowd show this by cheering the female and being surrounded by friends.
Josh: Female character Profile:
We will encode this female character within the text as a character who challenges dominant ideology in terms of gender, in order to make our audience active, as it is not a text that is a pastiche of a typical dance genre, music video. We will represent this female character and the characterisation of the character through semiotics and technical codes. She will be framed using high angle shots at the beginning, whilst wearing ordinary, non-glamorous clothing, representing her as a vulnerable, innocent character, whom the audience will pity and empathise in.
Our protagonist character is of a female gender, which is a sudden challenging within the dance genre, as many dance music videos involve a male character who possesses the chief role within the narrative; Kid Cudi for example, in a variety of his dance music videos. However, if a dance music video decides to place a female in the protagonist role they are usually constructed stereotypically as provocative, due to their costume and they way they are technically framed from scene to scene. As a group we have decided to initially challenge this type of dominant ideology that is usually constructed within the dance genre. Our female protagonist will be originally constructed as a vulnerable teenager, who shouldn’t really fit within the ‘powerful’and provocative dance scene.
Amy: Also, our character is a white female; we believe this conforms to ethnic dominant ideology that is presentable in the dance genre, as almost all females seen in dance music videos are of a white ethnicity. In addition, our female protagonist will be represented as a late teenager, possibly eighteen or nineteen, which also conforms to the genre of dance, as the genre usually incorporates younger females dressed in provocative clothing in an attempt to sell itself to a wider male audience. We believe that integrating this ideology of youth, whilst challenging dominant ideology concerning gender, we will create a product that can attract a mass audience of a male and female gender. We expect that both genders of the audience receive the preferred meaning of the text, the hegemony of anti-bullying and how the female gender can overlook the male gender and break patriarchal society. On the other hand, we may expect some of our male audience to attain an oppositional reading of the text, as we assume they will not be used to the breaking of patriarchal society within the media; meaning they will decode the text in a different way in which the preferred reading is constructed. However, we have attempted to counter balance this in the way we have conformed to other technical codes found in the dance genre; setting, camera shots, editing and costume, for example.
Jennie: However, as the narrative progresses, and the protagonist is characterised due to her success in her DJ occupation, this original conformation of dominant gender ideology is broken. The dominance shifts towards the female as she is framed as the DJ and therefore her confidence grows as a character. This challenges dominant representation of gender as the chief DJ's in the world are in most cases male. We hope to break the norms of patriarchy in our product, and break the dominant ideology of the male gender, and this scene is the start of that attempt. At the End of our video the woman is shown as the dominant and powerful character therefore challenging dominant ideology of man being dominant over women. This also conforms to Levi Strauss' binary opposites of man versus woman. We also believe that we will challenge the dominant ideology of youth, as our protagonist is succeeding in a profession, and taking life seriously, unlike the stereotype of youth suggests. Challenging the stock characters involved in the dance genre will hopefully make the plot development and narrative more engaging, as the female audience may also be able to personally identify with the protagonist, which should expectantly make the audience active.
Ellie: A feminist view of this character after she experiences a change could include Laura Mulvey’s theory that the female body is displayed for the male gaze in order to create voyeurism for a male audience. However, as this female character becomes dominant, this will also engage a female audience, as it is not conventional and challenges what the female gender see as societies gender norms.
Male character profile:
This is the main male character in our narrative. He is classed as a stereotypical ‘action/hero’ male character who is portrayed as dominant from the beginning of the text, but in a negative manner. His attempts to bully and undermine the female protagonist reinforce gender dominance, but as his actions are unethical his relationship with the audience will be a negative one. However, this ‘powerful’ male character will experience a downfall in dominance, as he will see the female character succeed in her occupation of DJing, which makes him turn away and leave the setting, with a facial expression suggesting defeat.
Josh: We will encode this male character in an attempt to conform to dominant ideology when speaking of gender. His rash thinking and actions throughout the narrative reinforce the male stereotype. He will dominate the frame when he is shown as the ‘bully’ but as gender dominance roles reverse he will be captured in low angle point of view shots that express his sudden lack of dominance in comparison to the female character.
This male character will stand in the crowd and will show clear signs of envy towards the female character. Youth will be represented for this male character as stereotypical, as he is shown as having lack of intelligence due to his bullying of the female character. But his targeting of the female character and his confrontational behaviour stereotypically allow him to gain friends of the same type, who laugh at his‘achievements’ and destroy the confidence of the female character throughout the flashbacks.
Amy: Costume:
The female character’s original costume will challenge the dominant ideology of the costumes usually found within the dance genre. She will dress in average, dull clothing, and will be framed as an unimportant character at the beginning of the narrative to highlight her lack of dominance. This is a conformation towards gender’s dominant ideology as she will be constructed as weak in comparison to the male characters in the opening of the narrative, who possess dominance over her. However, as she succeeds in her occupation as a DJ as the narrative progresses, she will be dressed in more provocative, which closely reflects the type of clothing which would be worn to a nightclub, reinforcing realism. The camera shots also become more intense, as we will use close up shots of her provocative costume (including red high heels which are stereotypically seen in the dance genre due to their connotations of passion and danger, which link highly to the type of music contained by the genre). The male character involved will wear black clothing to reinforce his dominance as a male character, and will be a stereotypical ‘cocky’ character, as his costume suggests.
Jennie: Shooting Script:
The camera shots we will use will alter as the narrative progresses. At the start of the video, our female character will be framed behind extra characters, and in medium long shots, with little emphasis on her facial features and her attire; however, as she is characterized, these camera shots will become more intense, as a higher amount of close ups and medium close ups will be used to put emphasis on her new instated character. The same idea will occur when concerning camera angles. She will be framed via high angle shots at the foundation of the text so it seems as though the audience is looking down upon her lowly stature. However, as she is characterized, these high angle shots become low angle shots, where we look up towards her new instated dominance. We hope to use artificial lighting to a maximum in order to create a realistic setting that conforms to the dance genre, so that our artist character looks as though she ‘belongs’ there. Finally, when mastering our product, an excessive amount of jump cuts will be used to create a product with editing that is a pastiche of others within the genre of dance.
Storyboard: This is the storyboard for our music video. (Slideshow on Powerpoint)
Ellie: Generic conventions:
Stock Settings: Throughout the music videos analysed, the stock settings that appeared multiple times were nightclubs and bedrooms which link to the theme and mood of the music. For example, a bedroom may be included as it may be where you are getting ready for a night out whilst listening to dance music. However, our entire narrative takes place in a nightclub setting, which will be an amass of strobe lighting. This is a conformation of the typical stock settings found within the dance genre. We thought that there was no need to challenge the stock settings as a nightclub setting should work suitably.
Josh: Representation: The ages of the characters used within the videos we researched are teenagers or young adults. This represents this age to be the target audience and suggest they are out drinking and partying all the time, as seen in the videos, reinforcing this stereotype of youth. We will conform to this stereotype of age through both our male and female character.
Amy: The use of the typical seductive women used throughout the music videos we researched links to the fact that the dance genre of music tends to focus on the gender of women, but could appeal to males because the provocative women may be seen as objects. This links highly to a feministic view, especially that of Laura Mulvey’s.
Jennie: Technical Codes:
Lighting- The use of dimly lit lighting to portray a night-time atmosphere will be used in our product, which links together with nightclub setting which features in multiple music videos we researched. A Key light is also often used to highlight the artist and reinforce her importance; this is another code we will conform to. The videos also tend to use flashing lights or strobe lighting to create the nightclub feel. We will also incorporate this into our video, so that the setting is a conformation to the dance genre.
Ellie: Camera Shots- We will use close ups in our product that shadow the identity of the dancer or artist to create enigma, which tends to be at the start of the music video. Medium and close up shots along with tracking shots will be used to highlight the importance of the artist. A number of medium and long shots will also be involved, allowing the audience to clearly see the setting and the attire of the characters. The use of close ups of the artist throughout our product will allow the audience to relate to the protagonist, especially as she is characterised throughout the narrative.
Josh: Editing- The editing of our video will be very fast paced, which is conventional to the dance genre. A number of jump and straight cuts will be incorporated into our final product. These types of edits will be used to create a fast pace in order to match the beat of the song.
Body movement and gesture- There will be repetitive ‘dancing’ movements which fit to the pace and beat of the music in our music video, which also reinforce the atmosphere of the setting and portray realism. Flirtatious dancing and was commonly seen throughout our research, along with the touching of other people to suggest the ‘nightclub’ atmosphere. We will conform to the typical movement and gestures found in the dance genre.
Amy: Narrative Theory;
When listening to the lyrics within most of the music video’s we researched, it suggested that narrative theories such as Todorov’s theory could be easily applied. In our product we will use elements from Todorov’s narrative theory, including an equilibrium, disequilibrium, realisation of the equilibrium, an attempt to repair the equilibrium and the new equilibrium. However, as our product will follow a non linear narrative, it will not be a direct copy of Todorov’s theory.
Jennie: Institution:
Our chosen record label is ‘All Around The World Records’. It was founded in 1991 by directors Matt Cadman and Cris Nuttall, and is based in Blackburn, England. The main artist's include Cascada, Ultrabeat, Darren Styles and Scooter, which show us as a group that they are a very successful within the dance genre. Along with dance artists’, they are also very active in the compilation area, with there main compilations being the Floorfiller and Clubland Albums.
Ellie: We feel this label is most suitable to represent our dance artist as it focuses mainly on the dance genre and offers compilations as well as solo albums. By choosing this record label, it should enable us to get the most publicity for our artist as they are incredibly successful in the field of promoting dance artists.
Wednesday, 20 October 2010
Planning Stage - Character Profiles
Female protagonist character –
This is the main character in our narrative that experiences a change in persona as the narrative progresses. She will be shown as a stereotypical female character who is portrayed as vulnerable at the beginning of the narrative, but as the plot develops she will become more dominant and reverse the roles of dominant ideology.
We will encode this female character within the text as a character who challenges dominant ideology in terms of gender, in order to make our audience active, as it is not a text that is a pastiche of a typical dance genre, music video. We will represent this female character and the characterisation of the character through semiotics and technical codes. She will be framed using high angle shots at the beginning, whilst wearing ordinary, non-glamorous clothing, representing her as a vulnerable, innocent character, whom the audience will pity and empathise in.
However, as the narrative develops, this character’s change will be represented through costume, iconography and camera shots. Her occupation as a DJ will give her a new lease for life, which in turn changes her costume to a more stereotypically passionate and powerful type and changes her general demeanour to a more positive one.
Youth will be represented stereotypically throughout the start of the narrative, as this female character will reinforce the dominant ideology that teenagers are vulnerable and pity themselves. However, as the change occurs in the female character, it challenges representation of youth, as she now possesses self-confidence and strength.
A feminist view of this character after she experiences a change could include Laura Mulvey’s theory that the female body is displayed for the male gaze in order to create voyeurism for a male audience. However, as this female character becomes dominant, this will also engage a female audience, as it is not conventional and challenges what the female gender see as societies gender norms.
Male character –
This is the main male character in our narrative. He is classed as a stereotypical ‘action/hero’ male character who is portrayed as dominant from the beginning of the text, but in a negative manner. His attempts to bully and undermine the female protagonist reinforce gender dominance, but as his actions are unethical his relationship with the audience will be a negative one. However, this ‘powerful’ male character will experience a downfall in dominance, as he will see the female character succeed in her occupation of DJing, which makes him turn away and leave the setting, with a facial expression suggesting defeat.
We will encode this male character in an attempt to conform to dominant ideology when speaking of gender. His rash thinking and actions throughout the narrative reinforce the male stereotype. He will dominate the frame when he is shown as the ‘bully’ but as gender dominance roles reverse he will be captured in low angle point of view shots that express his sudden lack of dominance in comparison to the female character.
This male character will stand in the crowd and will show clear signs of envy towards the female character. This character will wear black clothing to reinforce his dominance as a male character, and will be a stereotypical ‘cocky’ character. Youth will be represented for this male character as stereotypical, as he is shown as having lack of intelligence due to his bullying of the female character. But his targeting of the female character and his confrontational behaviour stereotypically allow him to gain friends of the same type, who laugh at his ‘achievements’ and destroy the confidence of the female character.
Thursday, 14 October 2010
Thursday, 7 October 2010
Pyschographic Questionnaire Summary
- We found that the majority are driven by money, suggesting our audience are fulfillers and strivers in life.
- They all Show interest in designer clothes showing our audience could also be aspirers.
- They don't do charity work, suggesting they are the opposite of Young and Rubicam's audience type: 'reformers', as they do not define themselves by their self-fulfillment.
- Many of the results we got suggested that their usual hobbies are socialisation and sport, showing an aspect of the typical 'mainstreamer' within our audience.
- They also feel they live fulfilling life to an extent; which also illustrates that they are fulfillers.
- All feel they are successful to a certain extent; portraying that they are experiencers, who have experienced success through showing success in work and activities and can deal with different situations which allow them to be successful. They may also be classed as Believers, as they attempt to succeed in life personally.
- They all strive to do well in life, which therefore suggests they are stivers in life, according to the Values, Attitudes and Lifestyle audience theory.
- There is a general mass audience of mixed classes with the majority belonging to the working and middle classes.
- Our audience occasionally watch the news but not on a regular basis, showing that our target audience are the opposite of actualisers, and do not take life too seriously.
- Our audience are all classed as sociable; suggesting that they are experiencers and makers, according to the VAL audience theory.
- All of our audience consume alcohol on a regular basis, illustrating that they fit well into the 'Fun/Antics' LifeMatrix audience theory types.
- Provocative dress code was the leading chosen preferred dress code for a night out; showing that they are Makers, as well as fitting into the stereotypical view of dress code that the dance genre depicts.
Pyschographic Questionnaire
Yes___ No___
2. Are you interested in designer clothes?
Yes___ No___ Sometimes___
3. What do you do in your spare time?
____________________________________________________________
4. Do you do any charity work?
Yes___ No___
5. Would you say you live a fulfilling life?
Definitely__ Maybe__ No__
6. Would you class yourself as successful?
Yes__ No__ Maybe__
If yes Why?
_____________________________________________________________ _____________________________________________________________
7. Do you strive to do well in life?
Yes___ Sometimes___ No___
8. What class do you consider yourself to be?
Upper ___ Middle___ Working___ Lower___ Other___
9. Do you watch the news?
Yes___ No___ Sometimes___
10. Are you a social person?
Yes__ No__ Sometimes___
11. Do you consume alcohol on a regular basis?
Always___ Occasionally___ Sometimes___ Never___
12. What is your preferred dress code on a night out?
Casual___ Smart___ Provocative___ Comfort___ Other___ N/A___
Questionnaire Summary
- We found that mainly females who are aged 16 to 24 tend to listen and buy dance music, possibly because they can easily relate to the music when they goout to nightclubs etc.
- The target audience tend to listen to the dance music on the television on channels such as MTV dance but also listen to there music on there ipod which they have downloaded from the internet.
- Many of the people surveyed said they find out and hear upcoming music via the television and the internet, showing this is the main way of distributing our dance music video.
- The results showed that the audience expect to see the stock settings of nightclubs and bedrooms which relate to the genre of music and also the stock characters they expect to see are female dancers within the videos, possibly relating to the gender of the target audience.
- Many results showed that the expected colours within a dance video would be a dark blue/black background within colourful red, yellow and orange spotlights to highlight the artists and dancers.
- The target audience see a music video as just to entertain but if there was a narrative they would expect the narrative to be based around love and relationship problems, possibly with the use of Todorov's theory.
- They expect to see a female artist associated with the dance genre, along with being able to relate themselves to the dominant characters within the music video.
- The audience we are targeting feel that the album cover of a dance video is considerably important when buying an album and the album cover appeal to them in the way of attractive models, the gesture of the models and the layout of the album cover.
- When asking the audience of the questionnaire which album covers they are most likely to purchase Clubland 15, Clubland 17 and David Guetta came out on top.



- There reasons for choosing these album covers were because of the layout and model used. The ideology that the success to selling dance albums is to have a provocative woman placed on the cover, however the David Guetta challenges this as it a was very popular choice with the target audience because of its uniqueness and differentially.
Monday, 5 July 2010
Questionnaire
Male __ Female __
2) How old are you?
-18 __ 19-24 __ 25-31 __ 32-39 __ 40-49 __ 50+ __
3) How do you listen to your music?
Computer __ Radio __ MP3/Ipod __ Television __ CD __ Other:___________
4) How do you find out about upcoming music?
Television __ Posters/Flyers __ Internet __ Magazines __ Other: _________
5) What would you expect to see in a dance music video?
Dancers __ Nightclub __ Artists’/Band __ Children __ Other: __________
6) What stock settings would you expect to see within a dance music video?
Nightclub __ Bedroom __ Hotel Room __ Streets __ Playgrounds __ Other:________
7) What colours would you expect to see within a dance music video?
Black __ Blue __ Yellow __ Orange __ White __ Red __ Other:_______
8) Do you expect a music video to have a narrative or simply to entertain?
____________________________________________________________
____________________________________________________________
____________________________________________________________
____________________________________________________________
9) Which of these narratives would most appeal to you for a dance video?
Love__ Relationship problems__ Family troubles__ No narrative__ Other__
10) Do you like being able to relate to the narrative portrayed by the dominant character?Yes__ No__
11) What gender of artist do you most associate with the dance genre?
Male__ Female__
12) Would you expect a dance music video to be set at night or during the day?Day__ Night__ No preference__
13) How important is the album cover when considering purchasing an album?
Very Important __ Considerably Important __ Not very important __ Not Important at all__
14) What most appeals to you on the album cover?
Bright colours__ Interesting Fonts__ Attractive Models__ Lighting__ Layout__ Gesture of Model__ Other___________
15) Which of these album covers are you most likely to purchase?






16) Why is this?
Colours__ Font__ Model Used__ Layout__ Title of album__ Other__
If other please state_________________________
17) What gender of model would you prefer to see on a dance album?
Male___ Female___
18) Do you expect the album cover and advert to have a clear link?
Yes___ No___ No Preference___
Draft Questionnaire
Male __ Female __
How old are you?
-18 __ 19-24 __ 25-31 __ 32-39 __ 40-49 __ 50+
Do you listen to music?
Yes __ No __
What do you consider your favourite music genre?
Rock __ Dance __ Pop __ RnB __ Indie __ Drum & Bass __ Other:_____________
How do you listen to your music?
Computer __ Radio __ MP3/Ipod __ Television __ CD __ Other:___________
How do you find out about upcoming music?
Television __ Posters/Flyers __ Internet __ Magazines __ Other: _________
What would you expect to see in a dance music video?
Dancers __ Nightclub __ Artists’/Band __ Children __ Other: __________
What stock settings would you expect to see within a dance music video?
Nightclub __ Bedroom __ Hotel Room __ Streets __ Playgrounds __ Other:________
What colours would you expect to see within a dance music video?
Black __ Blue __ Yellow __ Orange __ White __ Red __ Other:_______
Do you expect a music video to have a narrative or simply to entertain?____________________________________________________________
____________________________________________________________
____________________________________________________________
____________________________________________________________
How important is the album cover when considering purchasing an album?
Very Important __ Considerably Important __ Not very Important __ Not Important At All __
Summary of Music Videos and Album Covers
Stock Settings;
Throughout the music videos analysed, the stock settings that appeared multiple times were such as nightclubs, bedrooms which link to the theme and mood of the music, for example, a bedroom getting ready for a night out where you would listen to dance music.
Stock Characters;
Female dancers/artists who are slim, beautiful and dressed very provocatively with revealing clothing to entice the audience. This appears in a large amount of dance genre music videos, gaining the appeal of the audience.
Women are often represented as objects within the video and reinforce the dominant ideology of woman being objects for men. This is also reinforced by the constant use of extremely attractive females and not often attractive males.
Representation;
Creates a sense of realism towards the demographic audience as the setting of night clubs are where they are expected and do listen to this genre of music, allowing them to relate towards the music video.
The ages of the characters used within the videos are teenaged or young adult. This represents this age to be the target audience and suggest they are out drinking and partying all the time, as seen in the videos, reinforcing this stereotype of youth.
The use of the typical seductive woman used throughout the music video links to the fact that the dance genre of music tends to focus around the gender of women, but could appeal to males because of the provocative woman that tends to be the main focus within the frame throughout the video.
Technical Codes;
Lighting- use of dimly lit lighting to portray a night-time atmosphere, which links together with nightclub setting which features in multiple music videos researched. A Key light is also often used to highlight the artist and reinforce her importance. The videos also tend to use flashing lights or strobe lighting to create the nightclub feel.
Camera Shots- There is use of extreme close ups that shadow the identity of the dancer or artist to create enigma, which tends to be at the start of the music video. Medium and close up shots along with tracking is used to highlight the importance of the artist. A number of medium and long shots are also seen in the videos allowing the audience to clearly see the settings
The use of close ups of the dancer/artist throughout the video allows the audience to relate the audience. Long shots are also commonly used so the audience can visualise the setting and the dancer/artists and feel like they are in the dancer’s shoes and also allows the audience to relate towards the setting.
Editing- The editing of all the videos is very fast paced, showing this as a key convention. A number of jump and straight cuts being used to create a fast pace to the edits to match the beat of the song.
Costume- Use of provocative, revealing clothing upon the women within the music video reflects the type of clothing which would be worn to a nightclub, reinforcing the realism towards the audience.
Body movement and gesture- repetitive ‘dancing’ movements which fit to the pace and beat of the music are used to reinforce the atmosphere of the setting and portray as much realism as possible. Flirtatious dancing and ‘grinding’ are commonly used, along with the touching of other people to suggest the ‘nightclub’ atmosphere.
Narrative Theory;
When listening to the lyrics within most of the music video’s it would suggest that narrative theory such as Todorov’s theory could be easily applied. However, within the frame there doesn’t seem to be a clear Todorov’s theory, apart from in some cases where you are able to see the equilibrium, disequilibrium, realisation of the equilibrium, attempt to repair the equilibrium and the new equilibrium.
Album Covers
Enigma Code;
The artists/models used on the front cover of the albums covers do not engage in eye-contact with the audience which creates enigma as it portrays a sense of ambiguity and mystery towards the identity upon the album cover, drawing the target audience towards the album.
Font/Colour;
The use of a structured, bold title, normally placed within the middle of the album cover and in a large, capitalised font attracts the audience’s attention towards the name of the album.
Bright colours such as yellows, light blues and oranges are key to the dance album covers, as they create a happy atmosphere and giving an insight to the music and what mood it will portray towards the target audience.
Representation;
Similarly to the dance genre music videos, an attractive female is usually used on the cover of the dance genre albums. She is usually dressed provocatively and gives a sexy feel to the cover. This is seen as a key convention of this genre as it appeals to the target audience as the ‘youth’ age which is the demographic age can relate to the person on the front cover. Also, the gesture of the model is usually high energy giving the sense of them dancing and creating a happy atmosphere.
Appeal;
A lot of the models used are attractive, thin, big breasted blondes reinforcing the stereotype of an attractive female and the ideology of females being objects for males.
Medium close ups are often used to shoot the models. This allows the audience to see their emotions and their features, as well as highlighting their good appearance. The covers usually also include disco lights or strobe lighting within them, linking the cover to the nightclub scene.
The emotions portrayed by the models however often challenge the conventions of the dance genre. As this genre is seen to create a happy atmosphere and the emotions of the models are sometimes deep in thought and full of emotion. However this creates an in sight into the songs on the album as the emotions normally link with the narratives of these.
Sunday, 20 June 2010
Research; Music Videos
The music video ‘Save Me’ by Darren Styles starts with a long shot of himself, the artist Darren Styles, looking out towards a blue sky. This creates anticipation towards the audience as they are not shown the artist’s facial expression, just the back of his body, also covering his identity connoting mystery.
The key colours used within this first frame are not typical dance genre colours, as the light sky blue connotes a calm and relaxed feel, unlike what the atmosphere of dance music is about. The rule of thirds is also used within this shot, which emphasises the importance that the artist has upon the video. Within the next frame, the same shot is used, but the artist is positioned on the other side of the frame, which builds up more and more anticipation as the audience are left waiting to find out who this man is.
Although the audience are yet to see this mans face, even after 40seconds of the video, it is communicated to the audience that this person is very important, as along with the rule of thirds being used, the camera is using tracking movement to follow this man, which builds up the mans significance and noteworthy presence.
The slow motion of the multiple different shots of the man, such as extreme closes up of body parts and medium shots from behind create a very tense and anxious atmosphere, which links with the music as it feels like it is building up to something. This is not a typical convention of the dance genre as most music videos tend to be upbeat from the start. The mysterious man the jumps off the edge building and a low angle long shot is seen of him freefalling down the building. This connotes to the audience a feeling of freedom when listening to the music and enables them to get away from reality, which dance music tends to aim to do. This effect of escapism and freedom is positioned very powerfully towards the audience, conveying it is a main theme throughout the video and really tries to connect with the target demographic with doing this.
The lighting within the framing is unlike most music videos as it is seemingly set in the daytime, which is unlike the typical conventions of dance music videos, as they tend to be based at night time within a club or a party. The bright, natural lighting used adds to the sense of freedom which is being created throughout the video. However, the plot and storyline surrounding the video links well with the title of the music video ‘Save Me’ along with the lyrics which relate to what the artist is doing, therefore engaging the audience into the situation, making them feel like they are experiencing his experiences.
When evaluating this video, it was clear that it didn’t tend to focus around the typical codes and conventions of the dance genre within the music video as the other video’s did. It did not have a night time setting, or feature a club-like setting throughout the video, maybe portraying the artist is trying to gain a new target demographic towards his music video. As well as not having the conventional setting, it does not involve a woman wearing revealing clothing and seductive movement, gesture and facial expressions.
The music video does consist of a woman, who looks to be in some sort of flashback. There is a close up of a woman’s face, who looks ‘naturally pretty’ with blonde hair, connoting a sense of innocence and naivety towards the audience, which challenges the dance genre and dance scene as it does not link with the innocence or naïve people. The females costume was typically everyday-like, and unlike the women’s clothing worn in other dance music videos, and her facial expressions, gesture and movement not as sexual or provocative as the typical conventions go within a dance music video.
There is use of extreme close ups of this female character, who is unknown to the audience but slightly implying of a girlfriend or past girlfriend, allow the audience to gain some form of identity towards the character and enables them to relate towards her, gaining an understanding of her feelings and emotions. This contrast’s with what the women have been like in past videos as she is not being seen as a sexual object, as many of the women are in the dance music videos. This would also gain audience as the women seems a lot more down to earth and friendly, therefore allowing the audience, as in the women, to relate to her situation.
It is clear to see this video does not follow the codes and conventions of a typical dance music video, but seems to be trying to engage within a new target demographic, as it focuses on relating to the song itself, instead of having the audience in key mind, making the video seem effective but possibly not to the audience demographic of dance music.
Research; Music Videos
The music video ‘Now You’re Gone’ by Basshunter start by showing a contrasting shot of a woman and man in the same situation. This is done using the iconography of a phone to allow a smooth transition between both settings. The settings used are bedrooms, which seem to be a conventional setting for the start of many dance music videos, which could be a possible setting to use within my dance music video. This setting also appeals to the target demographic, as it would be a place they would listen to this type of music, but also to the younger audience, as they would be able to recreate the scene within the music video.
The contrasting shots of the man and the woman at the start of the video portray to the audience they are linked someway, creating enigma as the audience want to know who they are. There is then a close up of a woman’s face. Her facial expressions convey that she is sad and upset, which challenges the ideology that dance music makes everyone happy and creates a good atmosphere. As well as this, she has dark brown hair which is unconventional to the blonde haired women seen in many of the other dance videos.
There then goes on to be multiple close ups and medium shots of the man and the woman in separate settings, but composed with the same movement, gesture and facial expressions, which challenge the ideology that with dance music comes happiness as within the frame they portray a depressing and upset tone and atmosphere. The use of extreme close ups upon both of their faces allow the audience to read there emotions clearly and gain a sense of their identity.
You then see a long shot of the two people with their friends, contrasting images and different settings, getting ready to go out. This links with the conventions of dance music as it is played at night in night clubs and at parties. This also builds up tension within the music video, which links with the pace of the music, as the audience anticipate where the man and the woman are heading to.
The use of costume within this shot is of a common convention when relating to the dance genre. The woman is wearing a short, revealing, shiny black dress, which accentuates her features, along with her friends who are wearing mini dresses and mini skirts with a bra-top. This is a common convention with the dance genre as a lot of skin being shown and little clothing tend to appear multiple times, within album covers of dance music and other videos, possible suggesting that this could be a feature we could use when creating our dance music video.
The use of a two shot of the women applying makeup and doing there hair also are conventional aspects of the dance genre, as the women are always wearing heavy makeup, and they hair is all perfectly done. This connotes femininity within the women, but with the costume they wear as well, could be seen as seductive and is done so they are able to use their looks to get their way.
You are then shown a medium shot of a silhouette shape of a woman throwing her head back to flick her hair very seductively. There is then a tracking shot of the woman’s body, where she is playfully dancing, which is a typical convention of the dance genre. This creates mystery towards the audience as they are unsure of the woman’s identity and want to find out who the woman is, therefore creating enigma. The bright yellow light within the background grabs the audiences attention from far, attracting them within the frame and therefore towards the mystery woman.
The next setting within the music video changes to a club, which is a typical convention of the dance genre as it has appeared in basically every dance music video I have watched, and it is also relatable towards the target demographic. Also the medium shots of a dj reinforce the dance genre and remind the audience about the music being played.
The next shot is a close up of a mobile phone, which is important iconography as this prop has been used all the way through the song to link the man and woman together, and to allow smooth transition edits from each setting. The audience will also be able to relate towards the mobile as they are likely to own one and use it for communication with a friend of boyfriend, such as within this video.
The use of a two shot of the man and the woman with the club background blurred out ensures clear focus of these two character, portraying importance towards the audience. The lighting with the frame is reflecting on the key feature upon their face, which also adds to the importance of the both of them. With the use of the two shot it enables the audience to see the facial expressions of both characters clear, which connote happiness, but you are also able to see that both characters are very good looking, which may appeal to the audience as they may aspire to be like this man or woman within the frame.
When viewing the video, I believe I would be able to apply Todorov’s narrative theory towards this music video. I believe this as the video begins with the sense of a equilibrium, which is then disrupted by the break up via text between the man and the woman, then a sense of a re-establish of the equilibrium when they meet on the dance floor and their relationship is repaired. This works in the audience’s favour as Todorov’s narrative theory will enable Basshunters, Now You’re Gone video easier to follow.
I also felt that Propp’s theorem could be applied slightly towards this video as I found elements of a ‘princess’, ‘hero’ and possibly ‘villain.’ I feel with the use of this theorem it would allow the audience a to get away from the reality of like and escape into the narrative of the music video, engaging the audience and keeping a constant link between the music video and the audience.
Research; Music Videos
The music video by Cascada ‘Pyromania’ opens with a blur of colour like a mixture of strobe lighting which is a typical convention with night clubs where this song would be played. It then fades out into a medium shot of three men with helmets on. This is not typical of the dance genre as females are normally used within the videos, therefore maybe trying to engage with the female audience’s, however the use of helmets on the three men connotes mystery within the frame.
There is then use of jump cuts, showing close ups of the male faces, although hidden by the helmets. The effect of a strobe light is given when the males open there mouth, linking with the club-like atmosphere and portraying this within the music video. There is clear lighting within the frame at this point and the audience are not established to the setting, creating an enigma.
There is a blowing of fire effect to switch the person within the frame from the males to a woman, who is the artist of the song. The rule of thirds is used as we are given a close up of the artists face, showing clear facial expressions, allowing the audience to relate to the artist. The artist uses seductive facial expressions as she sings and the use of excessive makeup links her to the dance genre as this seems to be a typical convention for the women.
The use of straight cuts separates two scenes which are interchanging within the video of the female artist signing and the male dancers with the helmets. This creates a dance-like feel towards the video. The lighting is then dropped to give a darkened framing, which connotes a night time, club-like feel, which the dance genre is clearly related towards. The lack of lighting within the frame now connotes a mysterious and mystifying setting which creates an enigma to the audience, therefore keeping them interested.
There are then multiple close ups and medium shots of the female artist, connoting she is very importance within the music video. This also allows the audience to identify with her and feel like they are being directly spoken too. Then is then a long shot of the female artist, allowing the audience to see her costume and gesture, which is a dress, which would be a typical costume for a woman to go out in if they went clubbing and also high heels, which would also be classed as typical costume.
The use of the male dancers in a separate frame to the female artist is unlike many dance videos as it shows some separation with the dancing and the music, but could be used as the female is trying to become the dominant and challenge the stereotype that women are weaker than men.
The use of a long shot of the female artist, using the rule of thirds, adds to the importance of her. Also the fact there is a graphic of bright lights which you would see in a club adds to the conventions of night clubbing and dance music. The use of constant edits between the female artist and the male dancers creates a link between them, conveying that the music the artist is singing goes with what the dancers are doing.
The multiple close ups on the female artists face attracts the intended target audience as it allows them to identify with the artist and allows them to feel as if they are able to communicate with the artist also. The female artist is conforming to the typical codes and conventions of women within the dance genre as she has long blonde hair and is wearing a short, slightly revealing dress. However, compared to the people used in other music videos, she has a slightly larger body shape, which possible could increase her intended audience as larger women would gain confidence to go out to clubs etc. where her music would be played.
There is constant use of fire throughout the music video which could portray that there is a slight danger element with the genre of dance, however, the dancers who are dancing in the fire do not seem afraid, therefore doesn’t portray a bad image towards the audience.
There is a long shot of the five dancers now, but they have removed the helmets, which has lessened the mystery of them therefore enabling the audience to identity with the dancers, although some mystery still surrounds them as the lighting is dark and is tends to be quite hard to interact with them.
Near the end of the clip, there is a medium shot of the female artist and the dancers in the same frame, showing that they have conformed together, which portray a clear dance vibe upon the song and suggests a club-like atmosphere and mood within the music video.The use of quick edits within the music video distort the audience’s view but this increasing the enigma and interest within the video as they audience are intrigued by what they see and want to know more about what is going on within the video.